Blog
Here you'll find all my posts and updates.
- Automotive Validation: Formula Car Rendering on Apple Silicon (2026-06-24)
- Metal PathTracer v3.0.0 Released (2026-05-24)
- When Screen Recording Becomes Part of the Workload (2026-05-20)
- History Is a Rendering Resource (2026-05-19)
- Guiding and Caching Diffuse Indirect Light (2026-05-18)
- Reservoir Sampling Without Overclaiming ReSTIR (2026-05-17)
- From Megakernel to Wavefront on Apple GPUs (2026-05-16)
- Building a Metal Path Tracer into an Interactive Research Renderer (2026-05-15)
- GitHub Devlog — Real-Time Metal Path Tracing Experiments (2026-05-14)
- Devlog — a quiet Bistro frame (2026-04-17)
- It’s not you. It’s me. (2026-04-15)
- Devlog — glTF PBR Parity Milestone (2026-02-22)
- Metal PathTracer v1.0.0 — From Early Access to Public Release (2025-12-23)
- Metal Path Tracer — Version 1.0 Production Checklist (2025-11-19)
- From Weekend Experiment to a Full Metal Path Tracer (2025-11-12)
- Metal Path Tracer - Material Evaluation (2025-11-03)
- RTOW Revisited — A Glimpse Into the Journey (2025-10-14)
- A new phase is beginning. (2025-10-10)
- Back to Basics. Path Tracing in Jitter (Cycling 74’) (2025-08-09)
- August update! (2025-08-02)
- Website update (2025-07-08)
- Authorize Houdini Instructors License (2025-07-07)
- Houdini Educational Resources (2025-07-07)
- Cinema 4D relevant creators as of May, 2025 (2025-05-23)
- Diving into Cinema 4D Modeling (2025-05-21)
- Shadertoy Porting in Max (Cycling 74') and TouchDesigner (2025-04-10)
- Shadertoy Porting in Jitter (Cycling 74') and TouchDesigner. (2025-01-13)
- Rainforest by Iñigo Quilez ported into Jitter (Cycling 74') (2024-12-02)
- Work Log - Shadertoy Porting - 11302024 series (2024-11-30)
- Work Log - Shadertoy Porting - 11262024 series (2024-11-26)
- Work Log - Shadertoy Porting - 11102024 series (2024-11-10)
- NRT Render in Jitter (Cycling 74'). MandelBox Shrine by EvilRiu (2024-10-28)
- NRT Render in Jitter (Cycling 74') (2024-10-28)
- MandelboxShrine by EvilRiu ported in Jitter (Cycling 74') (2024-10-24)
- Work Log - Shadertoy Porting - 10242024 series (2024-10-24)
- Work Log - Shadertoy Porting - 10232024 series (2024-10-23)
- PBR in Jitter (Cycling 74') Trailer. (2024-10-19)
- Work Log - Shadertoy Porting - 10192024 series (2024-10-19)
- Monomino Domino Tile Traversal shader by Shane ported in TouchDesigner. (2024-10-14)
- Work Log - Shadertoy Porting - 10142024 series (2024-10-14)
- Work Log - Shadertoy Porting - 10112024 series (2024-10-11)
- Work Log - Shadertoy Porting - 10052024 series (2024-10-05)
- Work Log - Shadertoy Porting - 09172024 series (2024-09-17)
- Work Log - Shadertoy Porting - 09162024 series (2024-09-16)
- Shadertoy Porting in Jitter (Cycling ’74). Trailer (2024-09-15)
- Work Log - Shadertoy Porting - 09112024 series (2024-09-11)
- Work Log - Shadertoy Porting - 09082024 series (2024-09-08)
- Work Log - Shadertoy Porting - 09042024 series (2024-09-04)
- Work Log - Shadertoy Porting - 09032024 series (2024-09-03)
- Work Log - Shadertoy Porting - 09022024 series (2024-09-02)
- Precalculated Voronoi Heightmap by Shane (2024-08-19)
- Work Log - Shadertoy Porting - 08182024 series (2024-08-18)
- Work Log - Shadertoy Porting - 08132024 series (2024-08-13)
- Work Log - Shadertoy Porting - 08052024 series (2024-08-05)
- Work Log - Shadertoy Porting - 08022024 series (2024-08-02)
- Music-Pirates shader by iñigo Quilez. (2024-07-31)
- Work Log - Shadertoy Porting - 07302024 series (2024-07-30)
- Work Log - Shadertoy Porting - 07282024 series (2024-07-28)
- Work Log - Shadertoy Porting - 07042024 series (2024-07-04)
- Work Log - Shadertoy Porting - 07022024 series (2024-07-02)
- Work Log - Shadertoy Porting - 06282024 series (2024-06-28)
- Work Log - Shadertoy Porting - 06272024 series (2024-06-27)
- Work Log - Shadertoy Porting - 06262024 series (2024-06-26)
- Work Log - Shadertoy Porting - 06252024 series (2024-06-25)
- Work Log - Shadertoy Porting - 06192024 series (2024-06-19)
- Work Log - Shadertoy Porting - 06182024 series (2024-06-18)
- Work Log - Shadertoy Porting - 06172024 series (2024-06-17)
- Work Log - Shadertoy Porting - 06142024 series (2024-06-14)
- Work Log - Shadertoy Porting - 06102024 series (2024-06-10)
- Work Log - Shadertoy Porting - 05212024 series (2024-05-21)
- Work Log - Shadertoy Porting - 05202024 series (2024-05-20)
- Work Log - Shadertoy Porting - 05172024 series (2024-05-17)
- Work Log - Shadertoy Porting - 05132024 series (2024-05-13)
- Work Log - Shadertoy Porting - 05112024 series (2024-05-11)
- Work Log - Shadertoy Porting - 05102024 series (2024-05-10)
- Work Log - Shadertoy Porting - 05092024 series (2024-05-09)
- Work Log - Shadertoy Porting - 05072024 series (2024-05-07)
- Shadertoy Porting into TouchDesigner. Tutorial 02. (2024-05-03)
- Shadertoy Porting into TouchDesigner. Tutorial 01. (2024-05-03)
- Work Log - Shadertoy Porting - 05032024 series (2024-05-03)
- Work Log - Shadertoy Porting - 05012024 series (2024-05-01)
- Work Log - Shadertoy Porting - 04122024 series (2024-04-12)
- Pathtraced Voxels - Traversal by Poisson (2024-04-12)
- MultiSample RayCaster by Shane ported in Jitter (Cycling '74) (2024-04-12)
- Another Cloud Tunnel by XT95 (2024-04-07)
- Old Watch (IBL) by Reinder ported in TouchDesigner (2024-04-07)
- Work Log - Shadertoy Porting - 04072024 series (2024-04-07)
- Work Log - Shadertoy Porting - 04022024 series (2024-04-02)
- Mac_Flurry_creenSaver by ufffd in TouchDesigner (2024-03-29)
- Semi-regular 3,3,4,3,4 Extrusion by Shane in TouchDesigner (2024-03-29)
- Extruded Bauhaus Truchet Pattern by Shane in TouchDesigner (2024-03-29)
- Work Log - Shadertoy Porting - 03282024 series (2024-03-28)
- Shadertoy Porting in Jitter (Cycling ‘74) and TouchDesigner. (2024-03-28)
- Work Log - Shadertoy Porting - 03192024 series (2024-03-19)
- Work Log - Shadertoy Porting - 03172024 series (2024-03-17)
- Work Log - Shadertoy Porting - 03132024 series (2024-03-13)
- Work Log - Shadertoy Porting - 03082024 series (2024-03-08)
- Work Log - Shadertoy Porting - 02292024 series (2024-02-29)
- Work Log - Shadertoy Porting - 02242024 series (2024-02-24)
- Work Log - Shadertoy Porting - 02232024 series (2024-02-23)
- Work Log - Shadertoy Porting - 02092024 series (2024-02-09)
- Porting shaders from Shadertoy into Jitter (Cycling ‘74). (2023-10-08)
- Path Tracing Rendering Technique on Max (2023-08-31)
- Work Log - Shadertoy Porting - 07042023 series (2023-07-04)
- Work Log - Shadertoy Porting - 05242023 series (2023-05-24)